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Decky

100 Game Reviews

21 w/ Responses

I thought I would win this hands down and after a few attempt I decided to cheat, mainly to see if the medal would work. I got a sheet of the icons in front of me and worked through it only to be told that I still only got around 86%. This can only mean it is incorrectly programmed to say some of the right answers are wrong. Because of this it isn't going to get a high score from me.

Needs to be changed so that it is correct, simple as that. Also it seems a little to simple. How about some cool menu art or something.

nate066 responds:

Ill look into it to see if i can make it more accurate. Just as a side note these are cs6 icons

I really want to rip my eyes out after viewing this flash. There is very little that redeems this and to be honest I'm only giving it half a star because it's a game where you stomp on balls. It's a funny idea. Really on second look I realise that the pre loader is terrible, the flashing lights on the mocked up end screen are really annoying to me and although fun it gets boring very quickly.

You could of made this great by adding more content instead of just uploading it to upload another game. Think upgrades, pick the clock that you use, different boots, different victims and a real highscore screen.

It's a great game although I think that it could have done with some more thought made about gameplay as it gets rather boring quite quickly, maybe some unlockable upgrades. as it is even the buttons just make it fall into the mass of other games like this.

For what it is it's good, just doesn't stand out.

A great gadget that Newgrounds needed. It has all of the information that would be expected and more. The addition of a table where it is possible to view at what experience each level is at was a nice touch as was the ability to view any level with any aura.

It would have been nice if instead of one audio it had a few that played on a loop or even with a small NG Radio style bar at the bottom.

Cyberdevil responds:

Glad you liked it! For the audio I chose a tiny loop to keep the filesize tiny, it's also a classic, one that used to play right on the NG frontpage about a decade ago.

Really fun little game. I found that the MS Paint graphics lent a certain "low budget" charm to it though there were a few little things that could have been improved. Firstly none of the enemy units had guns. If a couple of the higher level units did it would have made the main stages more exciting, at the moment they appear to just get a little longer and different backgrounds.

with just a couple of tweaks this could have got 4/4.5 but I had to knock it down for the level of mundane levels.

It's an alright game but it's just a bit to unforgiving.

The gap at the bottom of the screen shouldn't be so wide that you have to be standing RIGHT on the edge to get passed it and either the cars shouldn't be one hit kills or that weird stuff that starts flowing through the bottom of the screen at day 4 shouldn't be there. It makes it too hard.

Other then that it's an ok game.

Well, where do I begin. It is exactly what the name says, which is a good thing and about the only good thing I can think of. It simply needs more content, a lot more content. Different types of enemies, different types of towers, upgrades for towers, graphics that aren't the most basic of basic, that's an important one.

Basically it's a start and that is all. If some more work had been put into it then tower defence games can be good, not this one.

Not a bad game although there are one or two problems for example the controls are annoying my opinion and there are too many glitches where you go through the floor and have to escape the level and start again. This usually happens when you dash on a hill going upwards.

Other then that it's a good game but the frustration I suffered at the hands of the glitches made it too annoying to play for me.

Yeah, I'm not a fan of what has been made here. The concept is good (and that is what has got you the one and a half stars) but the over all game play is shocking. Don't get me wrong I know you weren't going for a gaming masterpiece or anything of the sort but there is no background music and the game gets very boring very quickly.

I would have attempted to solve this by adding some background music and a button to turn it on and off. I also would have maybe made it so the snake was controlled by the keyboard and not the mouse. I know this has been done to the death with these sorts of games but there is a reason for it. Maybe some more enemies wouldn't have hurt either.

You can always learn from your past mistakes, keep trying.

Well you've done it again. You've made a game that gives you medals for nothing. Firstly I'd like to say thanks for the medals and I'd like more in the series please and secondly I'll start reviewing it properly now:

The concept of the game is not bad although I agree that a tutorial like this is a good place to start for any aspiring artist I think it should be highlighted that you then need to adapt what you have learn into your own drawings instead of copying them all of the time and claiming them as your own. Also it's hard to get passed the fact that you are clearly using easy medals to get people to view your game. It's genius!

So I'll give you an ok score for an overall ok game.

Graphic designer for hire. If you want something designing give me a PM and I'll get back to you.

Decky Doughty @Decky

Age 32, Male

Graphic Designer

University of Chester

Northwich, England

Joined on 1/31/10

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